Represents the result of a terminal shader transformation. Contains transformed position and color information. More...
#include <TerminalShader.h>
Public Attributes | |
| int | x |
| The X coordinate of the transformed cell in cell space. | |
| int | y |
| The Y coordinate of the transformed cell in cell space. | |
| int | z |
| The Z coordinate of the transformed cell in cell space. | |
| int | color |
| The color of the transformed cell in cell space. | |
Represents the result of a terminal shader transformation. Contains transformed position and color information.
1.7.6.1